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Beyond 3D: Active, Interactive Education

Beyond 3D: Active, Interactive Education

Digital games come closest to active and that’s why they’re successful on their own, and when tied to education outcomes. Arthur C. Clarke may have said it best, “Any sufficiently advanced technology is indistinguishable from magic.” I believe in Magic! Someone just asked me if I’d written anything about 3D. Well, yes, but not for some time. My thinking has sort of jumped lightyears from where it started with 3D. I began getting serious about 3D, … Read entire article »

Filed under: Featured, Higher Education, K12, Trends

Thinking AR/3D Lessons

Thinking AR/3D Lessons

Here’s a lesson idea that would fit best at middle school and higher levels, but could fit anywhere. It is the type of lesson that would fit perfectly into interactive Augmented Reality (AR)/3D teaching and learning. The concepts could cover science and math, reading, language arts and writing, as well as individual and group activities—all in engaging, interesting and collaborative ways. And, it could involve book(s)/eReaders, software especially designed for whiteboards and other interactive devices. Goal: … Read entire article »

Filed under: K12